Highscores and weird drawings

I made some minimal UI improvements, including a shameless plug for my blog and BitBucket repo/issue tracker. The major addition in this build (indev 3) is that now I keep high scores as well. There is a file in the directory of the exe called “Highscores.dat” – if the game can’t find it, it will make […]

Posted at 3:56 am on October 17, 2012 | Leave a comment | Filed Under: Uncategorized | Tagged: , , | Continue reading

Well, I added some crabs.

6 weeks is kinda like 6 months, isn’t it? Well, I think that one’s taught me a lesson: “Never, never ever set deadlines for yourself. Doesn’t matter if it’s months, doesn’t matter if it’s years, doesn’t matter if it’s a few hours of work. You will overshoot them by a horrific margin.” Anyway, I did end […]

Posted at 11:10 pm on October 16, 2012 | Leave a comment | Filed Under: Uncategorized | Tagged: , , | Continue reading

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